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The mp3u guide to recording vocals |
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Management1 ![]() Guest Group ![]() ![]() Joined: 01 July 2004 Online Status: Offline Posts: 267 |
![]() ![]() ![]() Posted: 13 August 2004 at 4:34pm |
Vocals � the mp3u guide to recording vocals by Fluid of Fluid Productions
For this tutorial you need a microphone, sound editing software (I'm using 'Cool Edit', its cheap and easy to use and can produce 'pro' sounding work although I prefer Wavelab and Soundforge). And also a sequencer � I'm using Steinberg Cubase, although Logic, Digidesign Protools and any other sequencer will do just as well�and I can hear some of you already saying �my sequencer will do it better!�. Firstly to get a pro sound, you have to work at the source, the actual recording. If there's a slight drone then we have no problem, we can cut it out using the editing software, but software cannot cut out loud noise without damaging the vocal take. You could try recording outside the room with the door shut so that it also doesn't pick up anybody else who's in the room. Obviously this requires either very long leads (unless you have a very small room) or the placement of your computer in a strategically suitable place. That should do the trick. If you have a basic 'live' style microphone, then this step doesn't matter. When you first open a vocal audio file in Coo Edit you�ll generally see the same thing as everyone else�and this occurs because no human performer is like an automaton. The volume will be all over the place! Look at the waveform, it�ll go from really loud, to really quiet! The first rule is that we need the vocals to sound about the same volume throughout the rap/singing otherwise the listener will have trouble hearing some words�and unless this is planned you already have a disaster on your hands. So what can you do? Well a general rule that I learned from one engineer is called the �THREE C�s�, that is compress, compress, compress! What�s a compressor and why should you use it? Well simply a compressor takes the audio and makes the loud parts really loud at the same volume and the quiet parts really quiet (at the same volume). All the vocals stay really loud, whilst all the breath, hum, and background noise stays really quiet. You should, as a rule of thumb, do this to every vocal you record. Open up your compressor in your editor, In Cool Edit it�s in the: Transform/Amplitude/Dynamics Processes. The great thing about cool edit is that it has presets! So we can simply go to 'Vocal Compressor 2' then press ok. For those who don't have this option, you should compress to 5.41 (threshold -24 db), expand 1.76 and compress again to 1.69 (threshold -67.4 db). The final result gives a vocal waveform that is more-or-less even. It might seem a bit loud, so just quieten your audio (e.g. Transform/amplitude/amplify). Now the compressor also makes any unwanted background noise louder (and more apparent) so just highlight that sound, then silence it (e.g. in Cool Edit go to, Transform/silence) DO NOT DELETE or else this ruins the alignment of the vocals to the music. This single post-recording step will transform your vocal and clean it substantially, but we can � and need to � do more. A popular method these days is to add some reverb! Reverb is a great way to add some acoustic flavour to the tracks you produce. Try and add it in subtle amounts or else the vocals will sound out of place. I�ve found a slight and �warm� ambience is sufficient to lift the �flatness� of the initial vocal recording. Since I�m focusing on cool edit let�s use a cool edit preset. Highlight the vocals and then go to 'Transform/Delay effects/Reverb' option. Add a 'Vocal Natural Reverb' and press OK. Listen to the wave, there's a slight reverb to it. If that's too mellow and understated try a louder one, or even add a slight 'echo'. Experimentation is fundamental to your development of a vocal style and tone that suits what you are producing. You should now have a clean vocal that will embed and enhance your mixdown much more appropriately. This is, of course, just a start. One of my methods would involve numerous other tricks and I shall point some of these out below.
Experiment! The technique of reversing a snippet, adding reverb and then reversing back had to be tried by someone in the first place. If you don�t try you will not learn and you will not develop your style and sound. I find it useful to listen to what other artists are doing and then try and break it down into a process. I take the ideas from this analysis away and try and emulate what I�ve heard. Sometimes it works and sometimes it doesn�t BUT I always learn something new about processing audio�and each new idea just adds to my armoury. I hope the tutorial proves useful for some of you. Undoubtedly some will stick with the method they have and others will try what I suggest. Some will hate the results and others will love them. The truth is that those who haven�t developed their own recording style for vocals will learn something regardless of what I�ve said here because they will be practically doing something. I hope one of you comes back with some great new idea to add to vocal recording and processing that can help all of us further our individual quests to our Holy Grail of a Sound. Enjoy and Explore Fluid |
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Management1 ![]() Guest Group ![]() ![]() Joined: 01 July 2004 Online Status: Offline Posts: 267 |
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boink
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Xanthe ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> I Never Find Perfection Joined: 15 October 2004 Location: United Kingdom Online Status: Offline Posts: 2217 |
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Many thanks for this M1 - it was good to re-read this, particularly the bit about compression settings |
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Ffabbia ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> ![]() MP3Unsigned Caretaker Joined: 24 March 2004 Location: Antarctica Online Status: Offline Posts: 4979 |
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Good one!
I know much of this already, and follow quite a few of these rules myself (and break several others lol), bu it's always nice to read about how other people do things.
I personally find that the 'Real Audio Compander' preset is ideal for applying compression to my own vocals. I'd also add that applying a 6 db de-essor is a good idea. Both these presets can be found in 'Transform/Amplitude/Dynamics Processes'
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acoustimick ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> Joined: 11 June 2006 Location: Scotland Online Status: Offline Posts: 1345 |
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ooooohh i liked this....even if it is 2 yrs old
![]() but thats just me......aye at the coo`s tail
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Saphfire ![]() Suffering from MSGBoard RSI ![]() Joined: 25 June 2006 Location: United Kingdom Online Status: Offline Posts: 2477 |
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Yep I found this very useful too, like xanthe said the compression settings will come in handy.
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FXMAN ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> ![]() proud father of 2 kool boys Joined: 05 March 2007 Location: United Kingdom Online Status: Offline Posts: 1460 |
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copy pasted this for future projects .. massive thank you
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SIR HYDRO ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> surfing the newsfeeds Joined: 16 May 2007 Location: United States Online Status: Online Posts: 1790 |
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I read this a long time ago before I got the new mic but right now I'm too drunk to read it again, all I wanna say is...LATENCY IS KILLING ME.
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FXMAN ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> ![]() proud father of 2 kool boys Joined: 05 March 2007 Location: United Kingdom Online Status: Offline Posts: 1460 |
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Superhuman ![]() *** VIP *** *** VIP ***" title="*** VIP ***"/> ![]() Joined: 15 January 2005 Location: Ireland Online Status: Offline Posts: 262 |
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deleted because I replied to the wrong post! Edited by Superhuman - 24 December 2007 at 1:19am |
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