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Tim Sarbin (Classical)
Game Music Composer
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Born in 1985, I have been writing music since my mother gave me a tiny 2-octive casio at age 5. I didn't start getting into the digital music scene until around 1999 when I started playing around with MIDI and module music. Today I use high quality software and hardware to develop my music.
I currently do musical scores for game projects, and sell my music services to anyone with the cash; and the need for a new tunes. I can write music in mp3, ogg, xm, it, s3m, mod, mid, and ac3 formats; and can produce songs in 24-bit above-cd-quality sound (although most sound cards don't support this).
I am not limited to classical, but this genre is the one I work best in.
Enjoy!
(Sorry for the lo-fi webcam shot ^_^)
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